You could still in theory take out a strong capital ship all by yourself in a fighter, but there is only one of you and many of the cap ships.So you would also have to stay on top of the management side of things (or hire an AI to do it!). This would give fleets more diversity as well.Īlso, having to work your way up the ranks in a faction to become that factions 'general' who would control an aspect of a faction's military.Īll the while you would never sacrifice the beauty of the details of the X games. Not just what weapons a ship can mount and all that, in addition introducing fleet effects abilities that can only be mounted on certain types of cap ships with unique racial abilities. I would say improving cap ship combat by giving them unique abilities would really expand the game imo.
Improved races mod had elements of this and did quite well. Like operation final fury, except that the RTS side of the game would actually make invasions all by itself instead of having specific scripted events. Have an overarching slow campaign that provides unique and logical events that would only have to happen once. Hehe, well my two favorite space games would make an extremely awesome baby i think.